The chief of the Shawnee Tribe grew up playing video games, including hundreds of hours colonizing a distant planet in the 1999 title Sid Meier’s Alpha Centauri
MIAMI, Okla. — Shawnee Tribe Chief Ben Barnes grew up playing video games, including “probably hundreds of hours” colonizing a distant planet in the 1999 title Sid Meier's Alpha Centauri.
So when that same game studio, Firaxis, approached the tribal nation a quarter-century later with a proposal to make a playable character out of their famous leader Tecumseh in the upcoming game Civilization 7, Barnes felt a rush of excitement.
“I was like, ‘This can’t be true,’" Barnes said. “Do they want us to participate in the next version of Civilization?”
Beloved by tens of millions of gamers since its 1991 debut, Meier's Civilization series sparked a new genre of empire-building games that simulated the real world while also diverging into imaginary twists. It has captivated nerdy fans like Elon Musk, Mark Zuckerberg and a young Barnes with its intricate and addictive gameplay and rich historical context.
Choosing among leaders that can range from Cleopatra to Mahatma Gandhi, players build a civilization from its first settlement to a sprawling network of cities, negotiate with or conquer neighbors, and develop trade, science, religion and the arts. Circana, which tracks U.S. game sales, says it's the bestselling strategy video game franchise of all time.
But things have changed since the early days of Civilization. Of course, video game technology has advanced, but so too has society’s understanding of cultural appropriation and the importance of accurate historical framing.
Firaxis dropped plans to add a historical Pueblo leader in 2010 after tribal leaders
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