The UK video games market hit a new record of £7.16bn last year as the pandemic continued to fuel an unprecedented boom in home entertainment, with gamers rushing to stock up on new consoles and virtual reality kit even as overall sales of games fell.
Lockdown conditions have made gaming one of the biggest pandemic winners with the value of the UK market now a third higher than in 2019 before the coronavirus crisis hit and worth more than the music and video streaming markets combined.
The amount spent by gaming fans – on everything from new consoles, software and mobile games to themed events, toys and magazines – rose 1.9% year on year beating expectations that the market would slide following the gaming gold rush at the height of the pandemic in 2020.
The overall market rose despite a 6.3% fall in the sale of video game software to £4.28bn, with the most popular titles including Electronic Arts’ Fifa 22, Activision Blizzard’s Call of Duty: Vanguard and Take-Two Interactive’s Grand Theft Auto V.
“The important story here is how much of the lockdown related boost seen in 2020 has been successfully retained during 2021’s ‘year of correction’,” said Steven Bailey, a senior analyst at Omdia.
The attractiveness of the gaming market – which is worth almost £1.8bn annually more than 2019 – has sparked a wave of consolidation with US and Chinese gaming companies splashing out more than £2bn on British video games makers over the last two years.
The growth in the market last year was underpinned by continued strong demand from gamers for new consoles, the PlayStation 5, Xbox Series X/S and more recently the Nintendo Switch OLED edition, which grew by a third to £1.13bn.
There was also significant growth in virtual reality hardware,
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