The management team of the blockchain chess game Immortal Game has decided to kill off its non-fungible tokens (NFT) play-to-earn (P2E) features. The reason: widespread cheating.
“Our heart lies in chess,” the team said. They aim to make Immortal Game a top online chess hub – one that is fair and enjoyable for all players. Therefore, among other things, the developers are looking into Web3 and decentralized technologies, especially anti-cheat measures and community engagement.
However, they have encountered some major difficulties on their path.
The Wednesday announcement stated that,
“After careful deliberation, we have decided to stop development on play-&-earn and NFT collectibles related features on Immortal Game.”
The game’s developers learned that by offering large amounts of cash with no limit barrier to entry, they actually “encouraged heavy cheating” on the platform. At the same time, that degraded the user experience for the legitimate players who looked for a safe and fair online chess platform.
Per the team,
“The unintended consequence of offering money to players has increased the unfair practices, and we have decided that we cannot stand by and let this cheating happen any longer.”
Therefore, the developers have decided to switch gears.
The developers and the online chess community together “have truly done something special,” the announcement said. They gave back rewards to the community and provided “a real opportunity for people to earn an income through chess for the first time.”
The two have made a positive impact on the chess world, the team said, and added:
“So with this in mind, we have decided to pivot our focus back to the core of what makes Immortal Game special – our passion for chess. We believe this
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