video game, which — much more than 'Indiana Jones and the Fate of Atlantis', the CD game my dealer had thrown in — increasingly took up not just my PC time, but also my waking hours. The game was Wolfenstein 3D.
Created in 1992, this was unlike any other game I had encountered before. As William 'BJ' Blazkowicz, an American spy imprisoned by the Nazis, my job was twofold: one, to blast myself out of the highly-guarded fortress-prison of Castle Wolfenstein; two, to kill as many Nazis as possible while getting out.
Even on my B&W screen, with its swivels and sharp 360° turns along the stone walls, machine-gunning the hellhounds out of Nazis, their pixelated blood spurting out like coagulated ketchup, was a genuine, artery-pumping thrill.
Wolfenstein 3D would probably have served as a 'gateway game' for my proper addiction to the world of gaming, were it not for a friend accidentally deleting it from my PC, and me subsequently moving to the more pacifist climes of Delhi where work and family took precedence over killing fascists.
But earlier this month, I happened to stumble on to a video celebrating 10 years since the release of Wolfenstein: The New Order. This iteration of the first First-Person Shooter (FPS) game blew me away. 2014 wasn't headlined anymore by the coming of Narendra Modi but by the appearance of an old friend in a new breathtaking storyline and visual sophistication.
Wolfenstein: The New Order is located in an alternate universe where the Nazis have won and have taken over the world. The moment