Remedy Entertainment brings together a next-gen horror experience that is said to send shivers down the spine as the player navigates the nightmarish alternate dimension tied to Bright Falls, Washington. It's a tale that's been brewing for 13 years since the original game, and now, it's ready to plunge players into a world of spine-tingling terror.
The original “Alan Wake” drew inspiration from the works of acclaimed author Stephen King.
Its troubled protagonist, a horror writer, mirrors the psychological complexities found in King's characters, notably in novels like “The Shining” and “The Dark Half.” But what sets “Alan Wake” apart is its connection to a rich history of horror games where the hero's journey into darkness often parallels their own inner turmoil.
One such character is James Sunderland, the protagonist of “Silent Hill 2.” He embarks on a journey to the eerie town of Silent Hill after receiving a letter from his deceased wife. While in search of his lost love, he encounters a grotesque array of monsters, including zombie nurses, mannequins, and the iconic Pyramid Head.
This game becomes an allegory for Sunderland's repressed guilt and psychosexual torment, with players living out his psychological unraveling.
The “Resident Evil“ series is another prime example, with heroes like Ethan Winters in “Resident Evil 7” searching for loved ones in sinister locations. The iconic Leon Kennedy of “Resident Evil 4” battles PTSD and insomnia as he races to rescue the president's daughter in a remote, haunted village.
“F.E.A.R.” by Monolith, a 2005 action-horror shooter, plunges its protagonist into a world of crippling hallucinations.